Product search results for merchant:Things From Another World: (showing 1 to 10 of 2100)
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g the fat under the ground.
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$3.55
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l push for total control, will this old-timer be able to stop the massacre?
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$11.69
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erpiece.
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$8.99
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olves, ghouls, zombies, and vampires-who live in fear of his enormous and terrifying powers. And what those powers are setting into motion is a horror beyond your deepest, darkest nightmares. • Collecting the four-issue miniseries. • Discover the wondrous
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$11.65
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lity item that Japanese publisher Seishinsha is preparing for release to their market, but we are translating it into English and including U.S. holidays. * Contains previously unreleased images!
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$9.99
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ng her husband and most of the town. Before the big-screen adaptation hits in October, get the next chapter in the 30 Days of Night story!
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$7.99
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e Niles and legendary artist Bill Sienkiewicz take the 30 Days of Night mythos and turn it on its head in a terrifying new graphic novel. Forget everything you ever thought you know about 30 Days of Night and return to Barrow in this all-new tale.
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$14.39
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onin, The Dark Knight Returns ) in over a decade, 300 was a gritty reimagining of a battle in which three hundred Spartan soldiers fought to hold back the entire Persian army. The series won three Eisner Awards, including Best Limited Series, Best Writer/
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$22.45
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the two are not the only ones in search of these objects. Both the dashing relic-hunter Jake McDonald and the nefarious Choukai, are trying to get their mitts on a certain mystic incense burner. And when Choukai traps Pai within a sorcerous binding circl
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$5.58
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thropologist, Pai must find his son, Yakumo, to help her in her quest... to become human! But when Pai merges Yakumo's soul with that of her immortal supernatural familiar to save his life, the urgency of their mission becomes even greater as Yakumo fight
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$6.38
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 | | | | $0.00 More Information |  | | We were pretty excited when we first previewed Lords of the Realms 3 a few years back and, though the title itself was a bit of a disappointment, the concept is still sound. Black Sea Studios has just released their own medieval-themed strategy game, Knights of Honor. By mixing the real-time empire management of games like Europa Universalis with a tactical battle system that seems drawn from Impression's city-building games, Knights of Honor tries to offer a wide variety of experiences. Sadly this breadth causes the game to lose some of its focus. As in Europa Universalis players are thrust into the position of the leader of a nation, large or small, and trusted to find their own point to it all. Acts of outright war are the most blatant way to expand your power but a cunning player will also make use of economic and diplomatic options. The really cunning player will even make use of spies from time to time. A very thorough tutorial takes the player through most all of the game mechanics in a clear and concise manner.. Your knights and agents are your managers in the game and getting them appointed is a big part of the enjoyment in the game. You can only have nine of these managers at a time so you'll have to plan to focus your attention on a particular aspect of the game. In times of war, for instance, you may have to let your clerical and financial obligations slide a bit. Since some of these agents are members of your royal dynasty, you'll need to preserve them, even in war. That you can increase the profits of a town by appointing a merchant manager is fairly obvious. The same can be said of the clerical appointees who increase a town's happiness. The spies are a bit more novel. You can promote your knights to spies and send them to try to find service among a rival ruler. If the ruler hires them, you'll have an inside man who can foment rebellion or play a number of other dastardly tricks. Though the game runs in real time, the mechanics seem somewhat inconsistent in their adherence to this system. You can appoint marshals immediately and raise an entire army in a few seconds. You can even negotiate deals with far off rulers instantaneously. It might take you three days to get your forces from the center of your kingdom to it borders but you can form an alliance, set up a trade pact and get your allies to declare war on your enemies all in the time it takes to take a breath.. One of the more aggravating problems with managing your empire is that you'll spend too much time trying to build the big picture out of the details the game throws your way. For instance, while there's a somewhat useful town summary screen, it doesn't show the presence of important things like garrisons or leaders. Moreover it's not that easy to spot the towns on the map. The presence of numerous smaller holdings around the towns is tactically significant but since the minimap doesn't place icons to show you where the central towns are, you may find yourself actually unclear about where your towns are or even how many of them you have. Each town produces a variety of resources and there's a wide variety of buildings to choose from here to improve a town's resource production. While the presence of lots of buildings allows for a level of detail not seen in many other RTS games, the fact that they all pretty much look alike means you'll have to rely on the mouse-over popup windows to make sure you're picking the building you want.. The AI in the game is quite aggressive on the medium setting and you'll often find yourself being attacked while you're still trying to puzzle out where your towns are and where best to appoint your marshals, merchants and priests. When your enemies attack, they'll hit you where you're weakest. There aren't any local militias to defend your territories unfortunately, so you'll need to keep an eye out and send reinforcements out as soon as the enemy crosses over your borders. Once the battle is joined, you'll switch to the real-time tactical game where you can lead your individual units against those of your enemy. To start with, you'll only have peasants at your disposal. As you get more military buildings, you'll have access to more advanced troops. They'll be joined on the field by the marshal's unit of cavalry. The difference in troop types is probably the biggest determinant in whether or not you win a battle. Terrain features certainly factor into it and formation controls and flanking also influence a unit's effectiveness. Still, there's very little reason for a unit of swordsmen to fear a unit of peasants regardless of any other disadvantages in the area of terrain and disposition. Combat then becomes more a matter of creating the right troops types to begin with and then getting them in contact with the enemy. Thankfully, the friendly AI can take charge of the battles in the background while you continue to run the empire.. The graphics for the game aren't terribly impressive but they're serviceable. The empire map is well drawn with lots of interesting terrain features. Everything has a bit of a grainy, slightly dingy look to it which, though it may be in keeping with historical accuracy, but some color would definitely have helped the game. When the world shifts to night, things are even grimmer. The soldiers in the battle sequences are a bit small and look quite dated. Sometimes it's even tough to tell one unit type from another.. | | $45.99 More Information |  | | Start out with the original Sims -- a hilarious game where you actually have to control a person's life from start to finish!. Give them a look, find them a job, keep them happy and get them a nice place to live -- if you do, you'll be rewarded with some of the comical game scenes around!. Once you've done that try out the great expansion pack, Livin' Large. where you have to give your Sims the high life, and help them keep it. There's also new objects, all-new skins, new designs for walls and floors, and two new themes - Roman and Science Fiction. You can even create the perfect Sim for yourself using the amazing new Creator tool!. | | $22.50 More Information |  | | Experience truly innovative gameplay in this unfolding mystery. Control an eerie supernatural storyline; play as 1 of 4 characters. Manage charactersÆ mental stability through 44 bone-chilling acts. Navigate various settings; witness action through multi-view split-screens. For 1 player. | | $4.29 More Information |
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